How many sales a whatnot show needs before it pays

Giveaways, boosts and supplies are paid before the first sale. What an average order nets, and the order count where a show starts making money.

Updated · 5 min read

Divide the show's upfront costs by what an average order nets. A 3-hour card show netting $8.88 an order breaks even on order 6, and needs 15 to pay you $25.00 an hour.

6

Orders to cover $52.41 of giveaways, boosts and supplies at $8.88 net per $20.00 order.

Net per order

A $20.00 trading card order at the standard 8% commission. The buyer pays $4.47 shipping and 8% tax. The card cost you 40% of its price, and 2% of orders end in a refund with the card gone.

One average order
Sale price
$20.00
Commission and processingProcessing includes the buyer's shipping and tax
-$2.66
What the card cost you, 40%
-$8.00
Refund allowance2% of orders lose the sale, card, shipping and processing
-$0.46
Net per order
$8.88

The $4.47 shipping pays the label, so it only costs you the processing on it. See the refund guide for what a refund costs.

Fixed costs

Fixed costs for the show
3 giveawaysA $3.00 item and a $4.47 label each
-$22.41
BoostsCharged after the show ends
-$20.00
SuppliesMailers, sleeves, top loaders
-$10.00
Paid whether or not anything sells
-$52.41

Giveaway labels show as negative orders in the Weekly Orders Report. Boosts are charged after the show, in your Ledger. Supplies you buy elsewhere. So a show can look fine in the report and still lose money.

Break-even and target

The show covers its $52.41 on order 6, at $120.00 of sales, with your time still unpaid. Earning $25.00 an hour for 3 hours ($75.00 more) takes 15 orders: 5 an hour and $300.00 of sales.

What changes it

  • Free shipping. Break-even moves from 6 orders to 12, less when wins share a box.
  • Giveaways. Each costs $7.47, close to the net on a whole order. The giveaway guide covers what they buy you.
  • Your tier. These figures use the standard 8%. From September 21, 2026, sellers with $15,000 or more of sales in four weeks pay less.

Plan the next show

The break-even calculator has this show filled in. Its live mode takes orders and hours so far and gives the pace you need. In whatROI, a planned show's prep sheet shows its break-even count beside each item's lowest start. Afterwards, your Weekly Orders Report plus Ledger boost spend gives profit per streamed hour.

Sources

whatnot's own help center, where the rules live. whatROI is not affiliated with whatnot; if a rule here and one there ever disagree, theirs is the one that counts.

What sellers ask next

How do I work out break-even for a whatnot show?
Add up giveaways (item and label), boosts and supplies. Divide by what an average order nets after fees, item cost and refunds, and round up. $52.41 at $8.88 an order is 6 orders.
Is boost spend in the Weekly Orders Report?
No. Boosts and promotions are taken from your balance after the show and listed in the Ledger under Finances on whatnot.com.
How much do giveaways add to break-even?
Each costs the item plus a label you pay. 3 giveaways of a $3.00 item on a $4.47 label add $22.41, or 3 average orders.
How many orders an hour does a show need?
Take the orders that cover fixed costs plus your pay, and divide by hours streamed. The example needs 15 orders over 3 hours to pay $25.00 an hour: 5 an hour.
Does free shipping change break-even?
Yes. Paying a $4.47 label on every order cuts net per order to $4.63 and moves break-even from 6 to 12 orders. Wins in one box share a label, so real shows land in between.

The same math, on every sale you’ve made.

Drop in the Weekly Orders Report. whatROI works out net profit for every show, after fees, labels, refunds, giveaways and stock.